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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > FLiveLinkBaseDataStruct > FCastImpl
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkTypes.h |
Include | #include "LiveLinkTypes.h" |
static Type * Cast
(
const UScriptStruct * ScriptStruct,
BaseType * BaseData
)