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API > API/Runtime > API/Runtime/LiveLinkAnimationCore
| Name | FAnimNode_LiveLinkPose |
| Type | struct |
| Header File | /Engine/Source/Runtime/LiveLinkAnimationCore/Public/AnimNode_LiveLinkPose.h |
| Include Path | #include "AnimNode_LiveLinkPose.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FAnimNode_LiveLinkPose : public FAnimNode_Base
Inheritance Hierarchy
- FAnimNode_Base → FAnimNode_LiveLinkPose
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimNode_LiveLinkPose() |
AnimNode_LiveLinkPose.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDoLiveLinkEvaluation | bool | AnimNode_LiveLinkPose.h |
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| CurrentRetargetAsset | TObjectPtr< ULiveLinkRetargetAsset > | AnimNode_LiveLinkPose.h |
|
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| InputPose | FPoseLink | AnimNode_LiveLinkPose.h |
|
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| LiveLinkSubjectName | FLiveLinkSubjectName | AnimNode_LiveLinkPose.h |
|
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| RetargetAsset | TSubclassOf< ULiveLinkRetargetAsset > | AnimNode_LiveLinkPose.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedDeltaTime | float | Delta time from update so that it can be passed to retargeter. | AnimNode_LiveLinkPose.h | |
| CachedEvaluatedRole | TSubclassOf< ULiveLinkRole > | Cached LiveLink Role evaluated last frame | AnimNode_LiveLinkPose.h | |
| CachedLiveLinkData | TSharedPtr< FLiveLinkSubjectFrameData > | Cached LiveLink evaluated data from last frame | AnimNode_LiveLinkPose.h | |
| LiveLinkClient_AnyThread | ILiveLinkClient * | AnimNode_LiveLinkPose.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Serialize
(
FArchive& Ar |
AnimNode_LiveLinkPose.h |
Overridden from FAnimNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CacheBones_AnyThread
(
const FAnimationCacheBonesContext& Context |
AnimNode_LiveLinkPose.h | ||
virtual void Evaluate_AnyThread
(
FPoseContext& Output |
AnimNode_LiveLinkPose.h | ||
virtual void GatherDebugData
(
FNodeDebugData& DebugData |
AnimNode_LiveLinkPose.h | ||
virtual bool HasPreUpdate() |
AnimNode_LiveLinkPose.h | ||
virtual void Initialize_AnyThread
(
const FAnimationInitializeContext& Context |
AnimNode_LiveLinkPose.h | ||
virtual void PreUpdate
(
const UAnimInstance* InAnimInstance |
AnimNode_LiveLinkPose.h | ||
virtual void Update_AnyThread
(
const FAnimationUpdateContext& Context |
AnimNode_LiveLinkPose.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BuildPoseFromAnimData
(
const FLiveLinkSubjectFrameData& LiveLinkData, |
Build output pose using evaluated LiveLink animation data | AnimNode_LiveLinkPose.h | |
void BuildPoseFromCurveData
(
const FLiveLinkSubjectFrameData& LiveLinkData, |
Build output pose using evaluated LiveLink curve (Basic Role) data | AnimNode_LiveLinkPose.h |
Overridden from FAnimNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnInitializeAnimInstance
(
const FAnimInstanceProxy* InProxy, |
AnimNode_LiveLinkPose.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SubjectName_DEPRECATED | FName | AnimNode_LiveLinkPose.h |