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Unreal Engine C++ API Reference > Runtime > LevelSequence > ULevelSequencePlayer
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequencePlayer.h |
Include | #include "LevelSequencePlayer.h" |
Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequencePlayer.cpp |
virtual void ResolveBoundObjects
(
UE::UniversalObjectLocator::FResolveParams & ResolveParams,
const FGuid & InBindingId,
FMovieSceneSequenceID SequenceID,
UMovieSceneSequence & Sequence,
TArray < UObject *, TInlineAllocator < 1 > > & OutObjects
) const