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Unreal Engine C++ API Reference > Runtime > LevelSequence > ULevelSequenceDirector
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceDirector.h |
Include | #include "LevelSequenceDirector.h" |
Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequenceDirector.cpp |
UFUNCTION (BlueprintCallable, Category="Sequencer|Director")
UMovieSceneSequence * GetSequence()
Remarks
Get the current sequence that this director is playing back within