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API > API/Runtime > API/Runtime/LevelSequence > API/Runtime/LevelSequence/ULevelSequence
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FGuid FindBindingFromObject
(
UObject* InObject, |
LevelSequence.h | ||
virtual FGuid FindBindingFromObject
(
UObject* InObject, |
LevelSequence.h |
FindBindingFromObject(UObject , UObject )
| Name | FindBindingFromObject |
| Type | function |
| Header File | /Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h |
| Include Path | #include "LevelSequence.h" |
| Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp |
virtual FGuid FindBindingFromObject
(
UObject * InObject,
UObject * Context
) const
FindBindingFromObject(UObject *, TSharedRef< const FSharedPlaybackState >)
| Name | FindBindingFromObject |
| Type | function |
| Header File | /Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h |
| Include Path | #include "LevelSequence.h" |
| Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp |
virtual FGuid FindBindingFromObject
(
UObject * InObject,
TSharedRef < const FSharedPlaybackState > SharedPlaybackState
) const