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Unreal Engine C++ API Reference > Runtime > LevelSequence > ALevelSequenceActor
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h |
Include | #include "LevelSequenceActor.h" |
Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp |
UFUNCTION (BlueprintCallable, Category="Sequencer|Player|Bindings")
void RemoveBinding
(
FMovieSceneObjectBindingID Binding,
AActor * Actor
)
Remarks
Removes the specified actor from the specified binding's actor array