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Unreal Engine C++ API Reference > Runtime > LauncherPlatform
Inheritance Hierarchy
- IModuleInterface
- FLauncherPlatformModule
References
Module | LauncherPlatform |
Header | /Engine/Source/Runtime/Portal/LauncherPlatform/Public/LauncherPlatformModule.h |
Include | #include "LauncherPlatformModule.h" |
Syntax
class FLauncherPlatformModule : public IModuleInterface
Functions
Type | Name | Description | |
---|---|---|---|
ILauncherPlatform * | Get () |
Overridden from IModuleInterface
Type | Name | Description | |
---|---|---|---|
void | Called before the module is unloaded, right before the module object is destroyed. | ||
void | Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |