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API > API/Runtime > API/Runtime/LauncherCheck
Interface for the Launcher checking system
| Name | ILauncherCheckModule |
| Type | class |
| Header File | /Engine/Source/Runtime/Portal/LauncherCheck/Public/ILauncherCheckModule.h |
| Include Path | #include "ILauncherCheckModule.h" |
Syntax
class ILauncherCheckModule : public IModuleInterface
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ILauncherCheckModule() |
Virtual destructor. | ILauncherCheckModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool RunLauncher
(
ELauncherAction Action, |
Opens the launcher, appending our identifier to the cmdline | ILauncherCheckModule.h | |
bool WasRanFromLauncher() |
Checks to see if the current app was ran from the Launcher | ILauncherCheckModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static ILauncherCheckModule & Get () |
Singleton-like access to this module's interface. | ILauncherCheckModule.h |