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API > API/Runtime > API/Runtime/Landscape
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
LandscapeEdgeFixup.h |
|
|
|
LandscapeEditTypes.h |
|
operator&(UE::Landscape::EDirectionFlags, UE::Landscape::EDirectionFlags)
| |
|
| Name |
operator& |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeEdgeFixup.h |
| Include Path |
#include "LandscapeEdgeFixup.h" |
UE::Landscape::EDirectionFlags operator&
(
UE::Landscape::EDirectionFlags Lhs,
UE::Landscape::EDirectionFlags Rhs
)
| |
|
| Name |
operator& |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Public/LandscapeEditTypes.h |
| Include Path |
#include "LandscapeEditTypes.h" |
ELandscapeToolTargetTypeFlags operator&
(
ELandscapeToolTargetTypeFlags Lhs,
ELandscapeToolTargetTypeFlags Rhs
)