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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeHeightfieldCollisionCo-
Description
Populates a supplied array with the heights from the heightfield. Samples are placed in a tile defined by the starting point (Offset) and the stride/row
| Name | FillHeightTile |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h |
| Include Path | #include "LandscapeHeightfieldCollisionComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp |
bool FillHeightTile
(
TArrayView < float > Heights,
int32 Offset,
int32 Stride
) const