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Flags that allow a given ILandscapeEditLayerRenderer to customize the way it renders/blends
| Name | UE::Landscape::EditLayers::ERenderFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerTypes.h |
| Include Path | #include "LandscapeEditLayerTypes.h" |
Syntax
namespace UE
{
namespace Landscape
{
namespace EditLayers
{
enum ERenderFlags
{
None = 0,
RenderMode_Recorded = (1 << 0),
RenderMode_Immediate = (1 << 1),
RenderMode_Mask = RenderMode_Recorded | RenderMode_Immediate,
BlendMode_SeparateBlend = (1 << 2),
RenderLayerGroup_SupportsGrouping = (1 << 3),
}
}
}
}
Values
| Name | Remarks |
|---|---|
| None | |
| RenderMode_Recorded | Render mode flags. |
| RenderMode_Immediate | |
| RenderMode_Mask | |
| BlendMode_SeparateBlend | Blend mode flags. |
| RenderLayerGroup_SupportsGrouping | Render layer group flags. |