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API > API/Runtime > API/Runtime/Landscape
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ComponentBaseX SHADER_PARAMETER
(
int32, |
LandscapeRender.h | ||
ComponentBaseX SubsectionSizeVerts SHADER_PARAMETER
(
int32, |
LandscapeRender.h | ||
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts SHADER_PARAMETER
(
int32, |
LandscapeRender.h | ||
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias SHADER_PARAMETER
(
int32, |
LandscapeRender.h | ||
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias VirtualTexturePerPixelHeight SHADER_PARAMETER
(
float, |
LandscapeRender.h | ||
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias VirtualTexturePerPixelHeight NonNaniteVirtualShadowMapConstantDepthBias SHADER_PARAMETER
(
FVector4f, |
LandscapeRender.h | ||
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias VirtualTexturePerPixelHeight NonNaniteVirtualShadowMapConstantDepthBias HeightmapUVScaleBias SHADER_PARAMETER
(
FVector4f, |
LandscapeRender.h | ||
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias VirtualTexturePerPixelHeight NonNaniteVirtualShadowMapConstantDepthBias HeightmapUVScaleBias LandscapeLightmapScaleBias SHADER_PARAMETER
(
FVector4f, |
LandscapeRender.h | ||
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias VirtualTexturePerPixelHeight NonNaniteVirtualShadowMapConstantDepthBias HeightmapUVScaleBias LandscapeLightmapScaleBias SubsectionOffsetParams SHADER_PARAMETER
(
FVector4f, |
LandscapeRender.h | ||
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias VirtualTexturePerPixelHeight NonNaniteVirtualShadowMapConstantDepthBias HeightmapUVScaleBias LandscapeLightmapScaleBias SubsectionOffsetParams LocalToWorldNoScaling HeightmapTextureSampler NormalmapTextureSampler LANDSCAPE_API SHADER_PARAMETER
(
FIntPoint, |
LandscapeRender.h | ||
LandscapeIndex SHADER_PARAMETER
(
FIntPoint, |
LandscapeRender.h | ||
LandscapeIndex Size LANDSCAPE_API SHADER_PARAMETER
(
FVector4f, |
Data needed for the landscape vertex factory to set the render state for an individual batch element | LandscapeRender.h |
SHADER_PARAMETER(int32, ComponentBaseY)
| Name | SHADER_PARAMETER |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
ComponentBaseX SHADER_PARAMETER
(
int32,
ComponentBaseY
)
SHADER_PARAMETER(int32, NumSubsections)
| Name | SHADER_PARAMETER |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
ComponentBaseX SubsectionSizeVerts SHADER_PARAMETER
(
int32,
NumSubsections
)
SHADER_PARAMETER(int32, NumRayTracingSections)
| Name | SHADER_PARAMETER |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts SHADER_PARAMETER
(
int32,
NumRayTracingSections
)
SHADER_PARAMETER(int32, LastLOD)
| Name | SHADER_PARAMETER |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias SHADER_PARAMETER
(
int32,
LastLOD
)
SHADER_PARAMETER(float, InvLODBlendRange)
| Name | SHADER_PARAMETER |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias VirtualTexturePerPixelHeight SHADER_PARAMETER
(
float,
InvLODBlendRange
)
SHADER_PARAMETER(FVector4f, HeightmapTextureSize)
| Name | SHADER_PARAMETER |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias VirtualTexturePerPixelHeight NonNaniteVirtualShadowMapConstantDepthBias SHADER_PARAMETER
(
FVector4f,
HeightmapTextureSize
)
SHADER_PARAMETER(FVector4f, WeightmapUVScaleBias)
| Name | SHADER_PARAMETER |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias VirtualTexturePerPixelHeight NonNaniteVirtualShadowMapConstantDepthBias HeightmapUVScaleBias SHADER_PARAMETER
(
FVector4f,
WeightmapUVScaleBias
)
SHADER_PARAMETER(FVector4f, SubsectionSizeVertsLayerUVPan)
| Name | SHADER_PARAMETER |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias VirtualTexturePerPixelHeight NonNaniteVirtualShadowMapConstantDepthBias HeightmapUVScaleBias LandscapeLightmapScaleBias SHADER_PARAMETER
(
FVector4f,
SubsectionSizeVertsLayerUVPan
)
SHADER_PARAMETER(FVector4f, LightmapSubsectionOffsetParams)
| Name | SHADER_PARAMETER |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias VirtualTexturePerPixelHeight NonNaniteVirtualShadowMapConstantDepthBias HeightmapUVScaleBias LandscapeLightmapScaleBias SubsectionOffsetParams SHADER_PARAMETER
(
FVector4f,
LightmapSubsectionOffsetParams
)
SHADER_PARAMETER(FIntPoint, SubXY)
| Name | SHADER_PARAMETER |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
ComponentBaseX SubsectionSizeVerts RayTracingSectionSizeVerts RayTracingLODBias VirtualTexturePerPixelHeight NonNaniteVirtualShadowMapConstantDepthBias HeightmapUVScaleBias LandscapeLightmapScaleBias SubsectionOffsetParams LocalToWorldNoScaling HeightmapTextureSampler NormalmapTextureSampler LANDSCAPE_API SHADER_PARAMETER
(
FIntPoint,
SubXY
)
SHADER_PARAMETER(FIntPoint, Min)
| Name | SHADER_PARAMETER |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
LandscapeIndex SHADER_PARAMETER
(
FIntPoint,
Min
)
SHADER_PARAMETER(FVector4f, LodValues)
Description
Data needed for the landscape vertex factory to set the render state for an individual batch element
| Name | SHADER_PARAMETER |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
LandscapeIndex Size LANDSCAPE_API SHADER_PARAMETER
(
FVector4f,
LodValues
)