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Unreal Engine C++ API Reference > Runtime > Landscape > Materials > UMaterialExpressionLandscapeVisibilityMask
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeVisibilityMask.h |
Include | #include "Materials/MaterialExpressionLandscapeVisibilityMask.h" |
Source | /Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeVisibilityMask.cpp |
virtual bool GenerateHLSLExpression
(
FMaterialHLSLGenerator & Generator,
UE::HLSLTree::FScope & Scope,
int32 OutputIndex,
UE::HLSLTree::FExpression const *& OutExpression
) const