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Unreal Engine C++ API Reference > Runtime > Landscape > Materials > UMaterialExpressionLandscapeLayerSwitch
- UMaterialExpression::GetOutputType()
- UMaterialExpressionLandscapeLayerSwitch::GetOutputType()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h |
Include | #include "Materials/MaterialExpressionLandscapeLayerSwitch.h" |
virtual uint32 GetOutputType
&40;
int32 InputIndex
&41;