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Unreal Engine C++ API Reference > Runtime > Landscape > Materials > UMaterialExpressionLandscapeLayerBlend
Type | Name | Description | |
---|---|---|---|
int32 | Compile
(
FMaterialCompiler* Compiler, |
Create the new shader code chunk needed for the Abs expression | |
int32 | Compile
(
FMaterialCompiler* Compiler, |