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Unreal Engine C++ API Reference > Runtime > Landscape
Classes
Type | Name | Description | |
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FGrassInput | ||
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FLayerBlendInput | ||
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FPhysicalMaterialInput | Structure linking a material expression input with a physical material. | |
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UMaterialExpressionLandscapeGrassOutput | ||
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UMaterialExpressionLandscapeLayerBlend | ||
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UMaterialExpressionLandscapeLayerCoords | ||
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UMaterialExpressionLandscapeLayerSample | ||
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UMaterialExpressionLandscapeLayerSwitch | ||
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UMaterialExpressionLandscapeLayerWeight | ||
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UMaterialExpressionLandscapePhysicalMaterialOutput | Custom output node to write out physical material weights. | |
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UMaterialExpressionLandscapeVisibilityMask |
Enums
Type | Name | Description | |
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ELandscapeCustomizedCoordType | ||
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ELandscapeLayerBlendType | ||
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ETerrainCoordMappingType |