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API > API/Runtime > API/Runtime/Landscape
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeDataAccess.h |
| Include | #include "LandscapeDataAccess.h" |
namespace LandscapeDataAccess
{
float LandscapeDataAccess&58;&58;GetLocalHeight
&40;
uint16 Height
&41;
}
Remarks
Reserved 2 bits for other purpose Most significant bit - Visibility, 0 is visible(default), 1 is invisible 2nd significant bit - Triangle flip, not implemented yet