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API > API/Runtime > API/Runtime/Landscape
| Name | ILandscapeSplineInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/Landscape/Classes/ILandscapeSplineInterface.h |
| Include Path | #include "ILandscapeSplineInterface.h" |
Syntax
class ILandscapeSplineInterface
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| IsSplineOwnerValid | void virtual UpdateSharedProperties(ULandscapeInfo *InLandscapeInfo) PURE_VIRTUAL(ILandscapeSplineInterface boo | ILandscapeSplineInterface.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FGuid GetLandscapeGuid() |
ILandscapeSplineInterface.h | ||
virtual ULandscapeInfo * GetLandscapeInfo() |
ILandscapeSplineInterface.h | ||
virtual ULandscapeSplinesComponent * GetSplinesComponent() |
ILandscapeSplineInterface.h | ||
virtual FTransform LandscapeActorToWorld() |
ILandscapeSplineInterface.h | ||
virtual bool SupportsForeignSplineMesh() |
ILandscapeSplineInterface.h |