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Unreal Engine C++ API Reference > Runtime > Landscape > HLandscapeSplineProxy
- HActor::GetType()
- HLandscapeSplineProxy::GetType()
- HLandscapeSplineProxy_Segment::GetType()
- HLandscapeSplineProxy_ControlPoint::GetType()
- HLandscapeSplineProxy_Tangent::GetType()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Public/LandscapeSplineProxies.h |
Include | #include "LandscapeSplineProxies.h" |
virtual HHitProxyType &42; GetType&40;&41; const