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Unreal Engine C++ API Reference > Runtime > Landscape > FScopedSetLandscapeEditingLayer
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/Landscape.h |
Include | #include "Landscape.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditLayers.cpp |
~FScopedSetLandscapeEditingLayer()