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API > API/Runtime > API/Runtime/Landscape
| Name | FOnHeightmapStreamedContext |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeSubsystem.h |
| Include Path | #include "LandscapeSubsystem.h" |
Syntax
struct FOnHeightmapStreamedContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOnHeightmapStreamedContext
(
const ALandscape* InLandscape, |
LandscapeSubsystem.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Landscape | const ALandscape * | LandscapeSubsystem.h | ||
| LandscapeComponentsInvolved | const TSet< class ULandscapeComponent * > & | LandscapeSubsystem.h | ||
| UpdateRegion | const FBox2D & | LandscapeSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const ALandscape * GetLandscape() |
LandscapeSubsystem.h | ||
const TSet< class ULandscapeComponent * > & GetLandscapeComponentsInvolved() |
LandscapeSubsystem.h | ||
const FBox2D & GetUpdateRegion() |
LandscapeSubsystem.h |