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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FMergeRenderContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMergeRenderContext
(
const FMergeContext& InMergeContext |
LandscapeEditLayerMergeRenderContext.h | ||
FMergeRenderContext
(
const FMergeRenderContext& Other |
LandscapeEditLayerMergeRenderContext.h | ||
FMergeRenderContext
(
FMergeRenderContext&& Other |
LandscapeEditLayerMergeRenderContext.h |
FMergeRenderContext(const FMergeContext &)
| Name | FMergeRenderContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerMergeRenderContext.h |
| Include Path | #include "LandscapeEditLayerMergeRenderContext.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditLayerMergeRenderContext.cpp |
FMergeRenderContext
(
const FMergeContext & InMergeContext
)
FMergeRenderContext(const FMergeRenderContext &)
| Name | FMergeRenderContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerMergeRenderContext.h |
| Include Path | #include "LandscapeEditLayerMergeRenderContext.h" |
FMergeRenderContext
(
const FMergeRenderContext & Other
)
FMergeRenderContext(FMergeRenderContext &&)
| Name | FMergeRenderContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerMergeRenderContext.h |
| Include Path | #include "LandscapeEditLayerMergeRenderContext.h" |
FMergeRenderContext
(
FMergeRenderContext && Other
)