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Unreal Engine C++ API Reference > Runtime > Landscape > FLandscapeVertexFactory
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include | #include "LandscapeRender.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
static void ModifyCompilationEnvironment
&40;
const FVertexFactoryShaderPermutationParameters & Parameters,
FShaderCompilerEnvironment & OutEnvironment
&41;
Remarks
Can be overridden by FVertexFactory subclasses to modify their compile environment just before compilation occurs.