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API > API/Runtime > API/Runtime/Landscape
| Name | FLandscapeVertexBuffer |
| Type | class |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
Syntax
class FLandscapeVertexBuffer : public FVertexBuffer
Inheritance Hierarchy
- FRenderResource → FVertexBuffer → FLandscapeVertexBuffer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLandscapeVertexBuffer
(
FRHICommandListBase& RHICmdList, |
Constructor. | LandscapeRender.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FLandscapeVertexBuffer() |
Destructor. | LandscapeRender.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FeatureLevel | ERHIFeatureLevel::Type | LandscapeRender.h | ||
| NumSubsections | int32 | LandscapeRender.h | ||
| NumVertices | int32 | LandscapeRender.h | ||
| SubsectionSizeVerts | int32 | LandscapeRender.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitRHI
(
FRHICommandListBase& RHICmdList |
Initialize the RHI for this rendering resource | LandscapeRender.h |