Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeUniformShaderParameter- > API/Runtime/Landscape/FLandscapeUniformShaderParameter-/zzNextMemberIdSu-
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include | #include "LandscapeRender.h" |
Syntax
enum
&123;
HasDeclaredResource = zzMemberIdSubsectionOffsetParams ::HasDeclaredResource || ! TShaderParameterTypeInfo< FVector4f > ::bIsStoredInConstantBuffer
&125;