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Unreal Engine C++ API Reference > Runtime > Landscape > FLandscapeTextureDataInterface > CopyTextureFromWeightmap
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
Include | #include "LandscapeEdit.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
void CopyTextureFromWeightmap
(
UTexture2D * Dest,
int32 DestChannel,
ULandscapeComponent * Comp,
ULandscapeLayerInfoObject * LayerInfo,
int32 MipIndex
)