| bCenterH |
uint32 |
Whether to automatically center the mesh horizontally on the spline |
LandscapeSplineSegment.h |
- EditAnywhere
- Category=LandscapeSplineMeshEntry
- Meta=(DisplayName="Center Horizontally")
|
| bNoZScaling |
uint32 |
Disables scale to width on the mesh Z coordinate |
LandscapeSplineSegment.h |
- EditAnywhere
- Category=LandscapeSplineMeshEntry
- Meta=(EditCondition="bScaleToWidth")
|
| bScaleToWidth |
uint32 |
Whether to scale the mesh to fit the width of the spline |
LandscapeSplineSegment.h |
- EditAnywhere
- Category=LandscapeSplineMeshEntry
|
| CenterAdjust |
FVector2D |
Tweak to center the mesh correctly on the spline |
LandscapeSplineSegment.h |
- EditAnywhere
- Category=LandscapeSplineMeshEntry
- AdvancedDisplay
- Meta=(DisplayName="Center Adjust")
|
| ForwardAxis |
TEnumAsByte< ESplineMeshAxis::Type > |
Chooses the forward axis for the spline mesh orientation |
LandscapeSplineSegment.h |
- EditAnywhere
- Category=LandscapeSplineMeshEntry
|
| MaterialOverrides |
TArray< TObjectPtr< UMaterialInterface > > |
Overrides mesh's materials |
LandscapeSplineSegment.h |
- EditAnywhere
- Category=LandscapeSplineMeshEntry
- AdvancedDisplay
|
| Mesh |
TObjectPtr< UStaticMesh > |
Mesh to use on the spline |
LandscapeSplineSegment.h |
- EditAnywhere
- Category=LandscapeSplineMeshEntry
|
| Scale |
FVector |
Scale of the spline mesh, (Z=Forwards) |
LandscapeSplineSegment.h |
- EditAnywhere
- Category=LandscapeSplineMeshEntry
|
| UpAxis |
TEnumAsByte< ESplineMeshAxis::Type > |
Chooses the up axis for the spline mesh orientation |
LandscapeSplineSegment.h |
- EditAnywhere
- Category=LandscapeSplineMeshEntry
|