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API > API/Runtime > API/Runtime/Landscape
| Name | FLandscapeSplineInterpPoint |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplineSegment.h |
| Include Path | #include "LandscapeSplineSegment.h" |
Syntax
USTRUCT ()
struct FLandscapeSplineInterpPoint
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LandscapeSplineSegment.h | |||
FLandscapeSplineInterpPoint
(
FVector InCenter, |
LandscapeSplineSegment.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Center | FVector | Center Point | LandscapeSplineSegment.h | |
| FalloffLeft | FVector | Left Falloff Point | LandscapeSplineSegment.h | |
| FalloffRight | FVector | Right FalloffPoint | LandscapeSplineSegment.h | |
| LayerFalloffLeft | FVector | Left Layer Falloff Point | LandscapeSplineSegment.h | |
| LayerFalloffRight | FVector | Right Layer FalloffPoint | LandscapeSplineSegment.h | |
| LayerLeft | FVector | Layer Left Point | LandscapeSplineSegment.h | |
| LayerRight | FVector | Layer Right Point | LandscapeSplineSegment.h | |
| Left | FVector | Left Point | LandscapeSplineSegment.h | |
| Right | FVector | Right Point | LandscapeSplineSegment.h | |
| StartEndFalloff | float | Start/End Falloff fraction | LandscapeSplineSegment.h |