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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeRenderSystem
| |
|
| Name |
LODSettingsComponent |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path |
#include "LandscapeRender.h" |
Syntax
struct LODSettingsComponent
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DrawCollisionPawnLOD |
int8 |
|
LandscapeRender.h |
|
| DrawCollisionVisibilityLOD |
int8 |
|
LandscapeRender.h |
|
| ForcedLOD |
int8 |
|
LandscapeRender.h |
|
| LastLODIndex |
int8 |
|
LandscapeRender.h |
|
| LastLODScreenSizeSquared |
float |
|
LandscapeRender.h |
|
| LOD0ScreenSizeSquared |
float |
|
LandscapeRender.h |
|
| LOD1ScreenSizeSquared |
float |
|
LandscapeRender.h |
|
| LODOnePlusDistributionScalarSquared |
float |
|
LandscapeRender.h |
|
| VirtualShadowMapInvalidationLimitLOD |
float |
|
LandscapeRender.h |
|