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Helper class to store proxy changes information
| Name | FLandscapeProxyComponentDataChangedParams |
| Type | class |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include Path | #include "LandscapeProxy.h" |
Syntax
class FLandscapeProxyComponentDataChangedParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLandscapeProxyComponentDataChangedParams
(
const TSet< ULandscapeComponent* >& InComponents |
LandscapeProxy.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Components | TArray< ULandscapeComponent * > | LandscapeProxy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ForEachComponent
(
TFunctionRef< void(const ULandscapeComponent*)> Func |
LandscapeProxy.h | ||
const TArray< ULandscapeComponent * > & GetComponents() |
LandscapeProxy.h |