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API > API/Runtime > API/Runtime/Landscape
| Name | FLandscapeLayer |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Classes/Landscape.h |
| Include Path | #include "Landscape.h" |
Syntax
USTRUCT ()
struct FLandscapeLayer : public UE::Landscape::EditLayers::IEditLayerRendererProvider
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLandscapeLayer() |
Landscape.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FLandscapeLayer() |
Landscape.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Brushes | TArray< FLandscapeLayerBrush > | Landscape.h | ||
| EditLayer | TObjectPtr< ULandscapeEditLayerBase > | Landscape.h |
|
Functions
Public
Overridden from IEditLayerRendererProvider
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TArray< UE::Landscape::EditLayers::FEditLayerRendererState > GetEditLayerRendererStates
(
const UE::Landscape::EditLayers::FMergeContext* InMergeContext |
Landscape.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendMode_DEPRECATED | TEnumAsByte< enum ELandscapeBlendMode > | Landscape.h | ||
| bLocked_DEPRECATED | bool | Landscape.h | ||
| bVisible_DEPRECATED | bool | Landscape.h |
|
|
| Guid_DEPRECATED | FGuid | Landscape.h |
|
|
| HeightmapAlpha_DEPRECATED | float | Landscape.h | ||
| Name_DEPRECATED | FName | Landscape.h | ||
| WeightmapAlpha_DEPRECATED | float | Landscape.h | ||
| WeightmapLayerAllocationBlend_DEPRECATED | TMap< TObjectPtr< ULandscapeLayerInfoObject >, bool > | Landscape.h |