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API > API/Runtime > API/Runtime/Landscape
| |
|
| Name |
FLandscapeLayer |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/Landscape.h |
| Include Path |
#include "Landscape.h" |
Syntax
USTRUCT ()
struct FLandscapeLayer : public UE::Landscape::EditLayers::IEditLayerRendererProvider
Constructors
Destructors
Variables
Public
Functions
Public
Deprecated Variables
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BlendMode_DEPRECATED |
TEnumAsByte< enum ELandscapeBlendMode > |
|
Landscape.h |
|
| bLocked_DEPRECATED |
bool |
|
Landscape.h |
|
| bVisible_DEPRECATED |
bool |
|
Landscape.h |
|
| Guid_DEPRECATED |
FGuid |
|
Landscape.h |
- Meta=(IgnoreForMemberInitializationTest)
|
| HeightmapAlpha_DEPRECATED |
float |
|
Landscape.h |
|
| Name_DEPRECATED |
FName |
|
Landscape.h |
|
| WeightmapAlpha_DEPRECATED |
float |
|
Landscape.h |
|
| WeightmapLayerAllocationBlend_DEPRECATED |
TMap< TObjectPtr< ULandscapeLayerInfoObject >, bool > |
|
Landscape.h |
|