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API > API/Runtime > API/Runtime/Landscape
| Name | FLandscapeInfoLayerSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h |
| Include Path | #include "LandscapeInfo.h" |
Syntax
USTRUCT ()
struct FLandscapeInfoLayerSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LandscapeInfo.h | |||
FLandscapeInfoLayerSettings
(
ULandscapeLayerInfoObject* InLayerInfo, |
LandscapeInfo.h | ||
FLandscapeInfoLayerSettings
(
FName InPlaceholderLayerName, |
LandscapeInfo.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DebugColorChannel | int32 | LandscapeInfo.h |
|
|
| LayerInfoObj | TObjectPtr< ULandscapeLayerInfoObject > | LandscapeInfo.h | ||
| LayerName | FName | LandscapeInfo.h | ||
| Owner | TWeakObjectPtr< ALandscapeProxy > | LandscapeInfo.h | ||
| ThumbnailMIC | TObjectPtr< UMaterialInstanceConstant > | LandscapeInfo.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FName GetLayerName() |
LandscapeInfo.h | ||
const FLandscapeTargetLayerSettings & GetTargetLayerSettings() |
LandscapeInfo.h |