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Base class for various blackboard items that can be attached to FMergeRenderContext in order to transfer temporary information between renderers. It's a USTRUCT only to benefit from the RTTI services provided by TInstancedStruct
| Name | FLandscapeEditLayerMergeRenderBlackboardItem |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerMergeRenderBlackboardItem.h |
| Include Path | #include "LandscapeEditLayerMergeRenderBlackboardItem.h" |
Syntax
USTRUCT (Meta=(Abstract))
struct FLandscapeEditLayerMergeRenderBlackboardItem
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FLandscapeEditLayerMergeRenderBlackboardItem() |
LandscapeEditLayerMergeRenderBlackboardItem.h |