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API > API/Runtime > API/Runtime/Landscape
| Name | FLandscapeDoNotDirtyScope |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
| Include Path | #include "LandscapeEdit.h" |
Syntax
struct FLandscapeDoNotDirtyScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLandscapeDoNotDirtyScope
(
FLandscapeEditDataInterface& InEditInterface, |
LandscapeEdit.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FLandscapeDoNotDirtyScope() |
LandscapeEdit.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPreviousValue | bool | LandscapeEdit.h | ||
| bScopeEnabled | bool | LandscapeEdit.h | ||
| EditInterface | FLandscapeEditDataInterface & | LandscapeEdit.h |