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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeDirtyOnlyInModeScope
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
LandscapeInfo.h |
|
|
|
LandscapeInfo.h |
|
|
|
LandscapeInfo.h |
|
FLandscapeDirtyOnlyInModeScope()
| |
|
| Name |
FLandscapeDirtyOnlyInModeScope |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h |
| Include Path |
#include "LandscapeInfo.h" |
FLandscapeDirtyOnlyInModeScope()
FLandscapeDirtyOnlyInModeScope(ULandscapeInfo *)
| |
|
| Name |
FLandscapeDirtyOnlyInModeScope |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h |
| Include Path |
#include "LandscapeInfo.h" |
| Source |
/Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
FLandscapeDirtyOnlyInModeScope
(
ULandscapeInfo * InLandscapeInfo
)
FLandscapeDirtyOnlyInModeScope(ULandscapeInfo *, bool)
| |
|
| Name |
FLandscapeDirtyOnlyInModeScope |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h |
| Include Path |
#include "LandscapeInfo.h" |
| Source |
/Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
FLandscapeDirtyOnlyInModeScope
(
ULandscapeInfo * InLandscapeInfo,
bool bInOverrideDirtyMode
)