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API > API/Runtime > API/Runtime/Landscape
| Name | FLandscapeDebugOptions |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
Syntax
struct FLandscapeDebugOptions
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLandscapeDebugOptions() |
LandscapeRender.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDisableStatic | bool | LandscapeRender.h | ||
| bShowPatches | bool | LandscapeRender.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PatchesConsoleCommand | FAutoConsoleCommand | LandscapeRender.h | ||
| StaticConsoleCommand | FAutoConsoleCommand | LandscapeRender.h |