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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeComponentGrassData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PRAGMA_DISABLE_DEPRECATION_WARNINGS FLandscapeComponentGrassData () |
Note: We need to explicitly disable warnings on these constructors/operators for clang to be happy with deprecated variables. | LandscapeComponent.h | |
FLandscapeComponentGrassData
(
ULandscapeComponent* Component |
LandscapeComponent.h | ||
| LandscapeComponent.h | |||
| LandscapeComponent.h |
FLandscapeComponentGrassData()
Description
Note: We need to explicitly disable warnings on these constructors/operators for clang to be happy with deprecated variables.
| Name | FLandscapeComponentGrassData |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
PRAGMA_DISABLE_DEPRECATION_WARNINGS FLandscapeComponentGrassData()
FLandscapeComponentGrassData(ULandscapeComponent *)
| Name | FLandscapeComponentGrassData |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp |
FLandscapeComponentGrassData
(
ULandscapeComponent * Component
)
FLandscapeComponentGrassData(const FLandscapeComponentGrassData &)
| Name | FLandscapeComponentGrassData |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
FLandscapeComponentGrassData
(
const FLandscapeComponentGrassData &
)
FLandscapeComponentGrassData(FLandscapeComponentGrassData &&)
| Name | FLandscapeComponentGrassData |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
FLandscapeComponentGrassData
(
FLandscapeComponentGrassData &&
)