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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FGrassVariety
Syntax
UPROPERTY (BlueprintReadOnly, EditAnywhere, Category=Grass)
bool bKeepInstanceBufferCPUCopy
Remarks
Whether we should keep a cpu copy of the instance buffer. This should be set to true if you plan on using GetOverlappingXXXXCount functions of the component otherwise it won't return any data.