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API > API/Runtime > API/Runtime/Landscape
| Name | FGrassInput |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeGrassOutput.h |
| Include Path | #include "Materials/MaterialExpressionLandscapeGrassOutput.h" |
Syntax
USTRUCT ()
struct FGrassInput
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGrassInput () |
Materials/MaterialExpressionLandscapeGrassOutput.h | ||
FGrassInput
(
FName InName |
Materials/MaterialExpressionLandscapeGrassOutput.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GrassType | TObjectPtr< ULandscapeGrassType > | Materials/MaterialExpressionLandscapeGrassOutput.h |
|
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| Input | FExpressionInput | Materials/MaterialExpressionLandscapeGrassOutput.h |
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| Name | FName | Materials/MaterialExpressionLandscapeGrassOutput.h |
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