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API > API/Runtime > API/Runtime/Landscape
| Name | FGizmoSelectData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActiveActor.h |
| Include Path | #include "LandscapeGizmoActiveActor.h" |
Syntax
USTRUCT ()
struct FGizmoSelectData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGizmoSelectData() |
LandscapeGizmoActiveActor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HeightData | float | LandscapeGizmoActiveActor.h | ||
| Ratio | float | LandscapeGizmoActiveActor.h | ||
| WeightDataMap | TMap< ULandscapeLayerInfoObject *, float > | LandscapeGizmoActiveActor.h |