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API > API/Runtime > API/Runtime/Landscape
| Name | FCachedLandscapeFoliage |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include Path | #include "LandscapeProxy.h" |
Syntax
struct FCachedLandscapeFoliage
Structs
| Name | Remarks |
|---|---|
| FGrassComp | |
| FGrassCompKey | |
| FGrassCompKeyFuncs |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| TGrassSet | TSet< FGrassComp, FGrassCompKeyFuncs > | LandscapeProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedGrassComps | TSet< FGrassComp, FGrassCompKeyFuncs > | LandscapeProxy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ClearCache() |
LandscapeProxy.h |