| bCancelled |
std::atomic< bool > |
|
LandscapeNaniteComponent.h |
|
| bExportResult |
std::atomic< bool > |
|
LandscapeNaniteComponent.h |
|
| bIsComplete |
std::atomic< bool > |
|
LandscapeNaniteComponent.h |
|
| bStaticMeshNeedsToCallPostMeshBuild |
std::atomic< bool > |
|
LandscapeNaniteComponent.h |
|
| BuildCompleteEvent |
FGraphEventRef |
Event triggered when this build is complete (only used in the async case) |
LandscapeNaniteComponent.h |
|
| bWarnedStall |
bool |
|
LandscapeNaniteComponent.h |
|
| ComponentData |
ComponentDataMap |
|
LandscapeNaniteComponent.h |
|
| InputComponents |
TInlineComponentArray< ULandscapeComponent * > |
|
LandscapeNaniteComponent.h |
|
| InputMaterials |
TArray< UMaterialInterface *, TInlineAllocator< 4 > > |
|
LandscapeNaniteComponent.h |
|
| InputMaterialSlotNames |
TArray< FName, TInlineAllocator< 4 > > |
|
LandscapeNaniteComponent.h |
|
| LandscapeSubSystemWeakRef |
TWeakObjectPtr< ULandscapeSubsystem > |
|
LandscapeNaniteComponent.h |
|
| LandscapeWeakRef |
TWeakObjectPtr< ALandscapeProxy > |
|
LandscapeNaniteComponent.h |
|
| LOD |
int32 |
|
LandscapeNaniteComponent.h |
|
| MeshAttributes |
TSharedPtr< FStaticMeshAttributes > |
|
LandscapeNaniteComponent.h |
|
| NaniteMeshDescription |
FMeshDescription * |
|
LandscapeNaniteComponent.h |
|
| NaniteStaticMesh |
TStrongObjectPtr< UStaticMesh > |
|
LandscapeNaniteComponent.h |
|
| PostMeshBuildDelegateHandle |
FDelegateHandle |
|
LandscapeNaniteComponent.h |
|
| SourceModel |
FStaticMeshSourceModel * |
|
LandscapeNaniteComponent.h |
|
| TimeStamp_Cancelled |
double |
|
LandscapeNaniteComponent.h |
|
| TimeStamp_Complete |
double |
|
LandscapeNaniteComponent.h |
|
| TimeStamp_ExportMeshEnd |
double |
|
LandscapeNaniteComponent.h |
|
| TimeStamp_ExportMeshStart |
double |
|
LandscapeNaniteComponent.h |
|
| TimeStamp_LandscapeUpdateEnd |
double |
|
LandscapeNaniteComponent.h |
|
| TimeStamp_LandscapeUpdateStart |
double |
|
LandscapeNaniteComponent.h |
|
| TimeStamp_Requested |
double |
|
LandscapeNaniteComponent.h |
|
| TimeStamp_StaticMeshBatchBuildPostMeshBuildCall |
double |
|
LandscapeNaniteComponent.h |
|
| TimeStamp_StaticMeshBatchBuildStart |
double |
|
LandscapeNaniteComponent.h |
|
| TimeStamp_StaticMeshBuildEnd |
double |
|
LandscapeNaniteComponent.h |
|
| TimeStamp_StaticMeshBuildStart |
double |
|
LandscapeNaniteComponent.h |
|