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API > API/Runtime > API/Runtime/Landscape
| Name | ALandscapeStreamingProxy |
| Type | class |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeStreamingProxy.h |
| Include Path | #include "LandscapeStreamingProxy.h" |
Syntax
UCLASS (MinimalAPI, NotPlaceable)
class ALandscapeStreamingProxy : public ALandscapeProxy
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → APartitionActor → ALandscapeProxy → ALandscapeStreamingProxy
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ALandscapeStreamingProxy
(
const FObjectInitializer& ObjectInitializer |
LandscapeStreamingProxy.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LandscapeActorRef | TSoftObjectPtr< ALandscape > | LandscapeStreamingProxy.h |
|
|
| OverriddenSharedProperties | TSet< FName > | LandscapeStreamingProxy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanChangeIsSpatiallyLoadedFlag() |
LandscapeStreamingProxy.h | ||
virtual bool CanDeleteSelectedActor
(
FText& OutReason |
LandscapeStreamingProxy.h | ||
virtual void GetActorDescProperties
(
FPropertyPairsMap& PropertyPairsMap |
LandscapeStreamingProxy.h | ||
virtual AActor * GetSceneOutlinerParent() |
LandscapeStreamingProxy.h | ||
bool IsValidLandscapeActor
(
ALandscape* Landscape |
Check input Landscape actor is match for this LandscapeProxy (by GUID) | LandscapeStreamingProxy.h | |
void SetLandscapeActor
(
ALandscape* InLandscape |
LandscapeStreamingProxy.h | ||
virtual bool ShouldExport() |
LandscapeStreamingProxy.h | ||
virtual bool ShouldIncludeGridSizeInName
(
UWorld* InWorld, |
LandscapeStreamingProxy.h |
Overridden from ALandscapeProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanEditChange
(
const FProperty* InProperty |
LandscapeStreamingProxy.h | ||
virtual ALandscape * GetLandscapeActor () |
LandscapeStreamingProxy.h | ||
virtual const ALandscape * GetLandscapeActor () |
LandscapeStreamingProxy.h | ||
virtual UMaterialInterface * GetLandscapeHoleMaterial() |
Get Hole Landscape Material assigned to this Landscape. | LandscapeStreamingProxy.h | |
virtual UMaterialInterface * GetLandscapeMaterial
(
int8 InLODIndex |
Get Landscape Material assigned to this Landscape. | LandscapeStreamingProxy.h | |
| LandscapeStreamingProxy.h | |||
virtual bool IsSharedPropertyOverridden
(
const FName& InPropertyName |
Returns true if the shared property is overridden by the object. | LandscapeStreamingProxy.h | |
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
LandscapeStreamingProxy.h | ||
virtual void PostRegisterAllComponents() |
LandscapeStreamingProxy.h | ||
virtual void SetSharedPropertyOverride
(
const FName& InPropertyName, |
Modifies the override state of the property given as argument. | LandscapeStreamingProxy.h |
Protected
Overridden from ALandscapeProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void FixupOverriddenSharedProperties () |
Fixup any internal representation for shared properties. | LandscapeStreamingProxy.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LandscapeActor_DEPRECATED | TLazyObjectPtr< ALandscape > | LandscapeStreamingProxy.h |