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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsSharedProperty
(
const FName& InPropertyName |
Returns true if the property is shared. | LandscapeProxy.h | |
bool IsSharedProperty
(
const FProperty* InProperty |
Returns true if the property is shared. | LandscapeProxy.h |
IsSharedProperty(const FName &)
Description
Returns true if the property is shared.
| Name | IsSharedProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include Path | #include "LandscapeProxy.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
bool IsSharedProperty
(
const FName & InPropertyName
) const
IsSharedProperty(const FProperty *)
Description
Returns true if the property is shared.
| Name | IsSharedProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include Path | #include "LandscapeProxy.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
bool IsSharedProperty
(
const FProperty * InProperty
) const