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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ALandscape * GetLandscapeActor () |
LandscapeProxy.h |
|
|
virtual const ALandscape * GetLandscapeActor () |
LandscapeProxy.h |
|
GetLandscapeActor()
| Name | GetLandscapeActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include Path | #include "LandscapeProxy.h" |
UFUNCTION (BlueprintCallable, Category="Landscape|Runtime")
virtual ALandscape * GetLandscapeActor()
GetLandscapeActor()
| Name | GetLandscapeActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include Path | #include "LandscapeProxy.h" |
UFUNCTION (BlueprintCallable, Category="Landscape|Runtime")
virtual const ALandscape * GetLandscapeActor() const