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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BuildGrassMaps () |
LandscapeProxy.h | ||
void BuildGrassMaps
(
FScopedSlowTask* InSlowTask |
LandscapeProxy.h |
BuildGrassMaps()
| Name | BuildGrassMaps |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include Path | #include "LandscapeProxy.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp |
void BuildGrassMaps()
BuildGrassMaps(struct FScopedSlowTask *)
| Name | BuildGrassMaps |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include Path | #include "LandscapeProxy.h" |
void BuildGrassMaps
(
struct FScopedSlowTask * InSlowTask
)