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| Name | USphereWithOwnerBoostNetObjectPrioritizer |
| Type | class |
| Header File | /Engine/Source/Runtime/Net/Iris/Public/Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h |
| Include Path | #include "Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h" |
Syntax
UCLASS (Transient, MinimalAPI)
class USphereWithOwnerBoostNetObjectPrioritizer : public USphereNetObjectPrioritizer
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNetObjectPrioritizer → ULocationBasedNetObjectPrioritizer → USphereNetObjectPrioritizer → USphereWithOwnerBoostNetObjectPrioritizer
Structs
| Name | Remarks |
|---|---|
| FOwnerBoostBatchParams |
Enums
Protected
| Name | Remarks |
|---|---|
| USphereWithOwnerBoostNetObjectPrioritizer |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ConnectionId | uint16 | Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ReplicationSystem | TObjectPtr< const UReplicationSystem > | Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h |
Functions
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 AllocOwningConnection() |
Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h | ||
void BoostOwningConnectionPriorities
(
FOwnerBoostBatchParams& BatchParams |
Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h | ||
void FinishBatch
(
const FOwnerBoostBatchParams& BatchParams, |
Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h | ||
void FreeOwningConnection
(
uint32 Index |
Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h | ||
uint32 GetOwningConnection
(
const FObjectLocationInfo& Info |
Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h | ||
void PrepareBatch
(
FOwnerBoostBatchParams& BatchParams, |
Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h | ||
void PrioritizeBatch
(
FOwnerBoostBatchParams& BatchParams |
Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h | ||
void SetupBatchParams
(
FOwnerBoostBatchParams& OutBatchParams, |
Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h |
Overridden from UNetObjectPrioritizer
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AddObject
(
uint32 ObjectIndex, |
A new object want to use this prioritizer. | Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h | |
virtual void Deinit () |
Called when the replication system is shutting down. | Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h | |
virtual void Init
(
FNetObjectPrioritizerInitParams& Params |
Called once at init time before any other calls to the prioritizer. | Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h | |
virtual void Prioritize
(
FNetObjectPrioritizationParams& |
Prioritize a batch of objects. | Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h | |
virtual void RemoveObject
(
uint32 ObjectIndex, |
An object do no longer want to use this prioritizer. | Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h | |
virtual void UpdateObjects
(
FNetObjectPrioritizerUpdateParams& |
A set of objects used by this prioritizer have been updated. | Iris/ReplicationSystem/Prioritization/SphereWithOwnerBoostNetObjectPrioritizer.h |