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| Name | FInstancedStructNetSerializerConfig |
| Type | struct |
| Header File | /Engine/Source/Runtime/Net/Iris/Public/Iris/Serialization/InstancedStructNetSerializer.h |
| Include Path | #include "Iris/Serialization/InstancedStructNetSerializer.h" |
Syntax
USTRUCT ()
struct FInstancedStructNetSerializerConfig : public FNetSerializerConfig
Inheritance Hierarchy
- FNetSerializerConfig → FInstancedStructNetSerializerConfig
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Iris/Serialization/InstancedStructNetSerializer.h | |||
| Iris/Serialization/InstancedStructNetSerializer.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FInstancedStructNetSerializerConfig() |
Iris/Serialization/InstancedStructNetSerializer.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DescriptorCache | UE::Net::Private::FInstancedStructDescriptorCache | Iris/Serialization/InstancedStructNetSerializer.h | ||
| SupportedTypes | TArray< TSoftObjectPtr< UScriptStruct > > | The property is for serialization support. We store the supported types differently in the descriptor cache. | Iris/Serialization/InstancedStructNetSerializer.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstancedStructNetSerializerConfig & operator=
(
const FInstancedStructNetSerializerConfig& |
Iris/Serialization/InstancedStructNetSerializer.h |