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API > API/Runtime > API/Runtime/InterchangeEngine
| Name | UInterchangeProjectSettingsScript |
| Type | class |
| Header File | /Engine/Source/Runtime/Interchange/Engine/Public/InterchangeProjectSettings.h |
| Include Path | #include "InterchangeProjectSettings.h" |
Syntax
UCLASS (MinimalAPI)
class UInterchangeProjectSettingsScript : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeProjectSettingsScript
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TArray< UInterchangePipelineBase * > GetPipelineArrayFromPipelineStack
(
const FInterchangePipelineStack& InterchangePipelineStack |
Pipeline stack store SoftObjectPath which are not supported in python, you can use this function to retrieve the object from FInterchangePipelineStack. | InterchangeProjectSettings.h |
|
static TArray< UInterchangePipelineBase * > GetPipelineArrayFromTranslatorPipelines
(
const FInterchangeTranslatorPipelines& InterchangeTranslatorPipeline |
Pipeline stack store SoftObjectPath which are not supported in python, you can use this function to retrieve the object from FInterchangeTranslatorPipelines. | InterchangeProjectSettings.h |
|
static TArray< UInterchangePipelineBase * > GetPipelineStackFromSourceData
(
const bool bIsSceneImport, |
Return the default settings pipeline stack for the specified source data. | InterchangeProjectSettings.h |
|