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API > API/Runtime > API/Runtime/InterchangeEngine
Used for storing objects that might be needed to be referenced later.
| Name | FInterchangeResetContextData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Interchange/Engine/Public/InterchangeImportReset.h |
| Include Path | #include "InterchangeImportReset.h" |
Syntax
struct FInterchangeResetContextData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ObjectsSpawnedDuringReset | TMap< const UInterchangeFactoryBaseNode *, TArray< TObjectPtr< UObject > > > | InterchangeImportReset.h |